ExtremeTech | Valve open-sources its DirectX to OpenGL translation software ExtremeTech Valve has made Dota 2's Direct3D to OpenGL translation layer open source. This is the piece of code that allows Valve to take a standard DirectX Windows game that uses the Source engine (Dota 2, Team Fortress, Portal), and easily bring it over to Mac ... Valve Publically Releases "ToGL" Direct3D-to-OpenGL Shim Valve releases open source Direct3D to OpenGL translator |
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